Hello, I’m Brendan Taylor

IT Consultant | Researcher

View My Work
Brendan Taylor

About Me

I am a Technical Support Specialist with a strong background in IT, software development, and hardware support. My expertise spans web development, embedded systems, and game design, with knowledge in Java, C++, Python, JavaScript, SQL, AWS, and CAD. Beyond software, I have hands-on experience in network management, data recovery, and server administration, integrating Raspberry Pi, Unraid, and Network architecture into my setups. My projects range from full-stack web applications like MI-Infrastructure to embedded systems and Unity-based game development, demonstrating my ability to tackle diverse technical challenges. Passionate about problem-solving and innovation, I continuously refine my skills in programming, database management, making me a versatile and driven technologist.

Tools & Technologies in Practice

Beyond theory, I’ve applied these tools directly in my academic, professional, and personal projects. Each one has played a role in shaping my ability to design, build, and maintain real-world solutions:

Bootstrap
Bootstrap

I’ve used Bootstrap to quickly prototype and style responsive websites such as my personal portfolio and project showcases. Its grid system and prebuilt components let me create clean, mobile-friendly layouts efficiently.

JavaScript
JavaScript

JavaScript powers much of the interactivity in my projects, from form validation and dynamic UI updates to client-side logic. I’ve used it both natively and in frameworks like React to create engaging web applications.

GitHub
GitHub

GitHub has been central to version control and collaboration. I’ve managed code for projects like MI-Infrastructure, tracked issues, and coordinated with peers while maintaining clear commit histories and documentation.

PostgreSQL
PostgreSQL

I’ve designed and queried relational databases in PostgreSQL, handling structured data for full-stack applications. This includes building schemas, writing SQL queries, and connecting databases to backend services for data-driven solutions.

React
React

React has been my go-to for developing modular, component-based user interfaces. I’ve built dynamic pages that update seamlessly without full reloads, including parts of my personal portfolio, MI infrastructure project and experimental apps.

AWS Experience

I have hands-on experience leveraging Amazon Web Services (AWS) to design, deploy, and maintain cloud-based solutions. My work has included hosting web applications, managing infrastructure resources, and applying cloud-native services to ensure scalability, security, and cost efficiency.

Hosting & Deployment

Deployed full-stack applications such as MI-Infrastructure using AWS services including EC2, S3, and Elastic Beanstalk. Configured environments for smooth CI/CD and reliable uptime.

Storage & Databases

Used Amazon S3 for storing static assets and media uploads. Integrated PostgreSQL databases into cloud-hosted applications, ensuring secure access and persistent storage.

Security & Reliability

Applied IAM roles and environment variables to protect sensitive keys and restrict access. Configured reCAPTCHA and HTTPS for secure application workflows.

Scalability & Management

Practiced deploying scalable infrastructure and managing DNS with Route 53 and custom domains. Used AWS monitoring tools and Agile workflows to continuously refine deployments.

Research

At the University of Michigan–Flint, I participated in a research initiative aimed at adapting ride-on cars to better serve children with disabilities. The project was an interdisciplinary effort, bringing together engineering students, occupational therapists, and physical therapists to design modifications that addressed both functional needs and therapeutic goals.

Through this collaboration, I gained experience working in large, diverse teams with different areas of expertise and perspectives. Our work emphasized not only creating tailored solutions for individual children but also developing standardized approaches that could be applied more broadly, ensuring consistency, accessibility, and long-term impact for future adaptations.

Adapted red ride-on car
Custom license plate close-up

Projects

These range from embedded systems to full-stack web apps and Unity games.

Skynet – Homelab

Sep 2024 – Present

Self-Hosted Infrastructure

Homelab Infrastructure

Designed and maintained a self-hosted homelab using Unraid, Docker, and OPNsense to gain hands-on experience in IT infrastructure, networking, and DevOps.

  • Implemented applications including Jellyfin, Nextcloud, Radarr/Sonarr, and automation services.
  • Configured OPNsense firewall with VPN, VLAN segmentation, and DNS-over-TLS for secure networking.
  • Implemented remote access via Cloudflare Tunnels and Nginx Proxy Manager using Zero-Trust practices.
  • Set up a LAN network with switches, UniFi access points, and a Docker-hosted UniFi controller.
  • Optimized server hardware for energy efficiency, media transcoding (AV1), and future AI workloads.
Infrastructure & Networking
  • Segmented services across VLANs with firewall policies and traffic shaping.
  • Container orchestration with Docker Compose and automated backups on Unraid.
  • High-availability planning with UPS monitoring and hardware health dashboards.
Security & Automation
  • Zero Trust remote access via Cloudflare Tunnels, SSO rules, and device posture checks.
  • Automated SSL certificate management and DNS records through API workflows.
  • Scheduled maintenance scripts for updates, container health checks, and alerting.

Outcomes: Demonstrates practical skills in network engineering, cybersecurity, virtualization, and automation.

Serves as an enterprise-grade lab environment for continuous learning and skill development.

MI-Infrastructure UI
MI-Infrastructure Sign In
React Express.js PostgreSQL AWS GitHub

MI-Infrastructure

GitHub Repo

Full-stack web app for reporting public-infrastructure issues; built with React + Express, map integration, auth, and an admin review flow.

  • React Router, component architecture, Bootstrap theming
  • Express API, env-managed secrets, reCAPTCHA, Axios
  • PostgreSQL schemas & queries for users/reports
  • AWS hosting (S3, domain config), image uploads & status tracking
Frontend
  • Hooks-based state, form validation, error handling
  • Google Maps API for location-based reports
  • Responsive layout & accessibility improvements
Backend & Process
  • Routing/middleware design; auth endpoints
  • Agile/SCRUM: sprints, stand-ups, retros
  • GitHub issues, code reviews, PR hygiene
LED Tic Tac Toe
C Embedded Electronics 3D Printing GitHub

LED Tic Tac Toe

GitHub Repo

An embedded Tic Tac Toe game implemented in C with direct hardware control for LEDs, buttons, and game logic.

  • Low-level C for input scanning, debouncing, and LED output
  • Game loop, state management, and efficient memory use
  • Custom 3D-printed LED housing; iterative CAD prototyping
  • Soldering, wiring, and stable power/circuit design
Embedded & Electronics
  • Polling & interrupt strategies for responsive inputs
  • Pointer-based data manipulation for hardware registers
  • Voltage regulation & power delivery considerations
Build & Collaboration
  • 3D design for enclosure fit and LED diffusion
  • Version control with Git/GitHub
  • Team prototyping & structured testing cycles
Game Jam
Unity C# AI VFX GitHub itch.io

Game Jam

A Unity action game built for a timed jam, featuring C# gameplay systems, enemy AI, UI, audio, and polished moment-to-moment feel.

  • State-driven enemy AI, object pooling, and combat systems
  • UI/HUD, menus, pause flow; animation controllers & transitions
  • Physics interactions, particle effects, and 3D spatial audio
  • Level design, difficulty tuning, and performance optimization
Engineering
  • C# event-driven systems (delegates, UnityEvents)
  • Scene management and async loading
  • Performance: reduced draw calls & GC pressure
Gameplay & UX
  • Responsive inputs (gamepad & keyboard)
  • VFX/audio feedback for player actions
  • Tutorial dialogue & onboarding flow

Jobs

April 2025 - Present

Flint, Michigan
BestBuy
Consultant Agent (Geeksquad)
  • Collaborated with team leads to maintain service quality and meet daily repair quotas.
  • Translated complex technical issues into clear solutions for non-technical users.
  • Diagnosed and repaired customer PCs, laptops, and peripherals, improving turnaround times and customer satisfaction.e

June 2023 - Present

Lapeer, Michigan
GTA Business Systems
Computer Technician
  • Experience in computer repairs and upgrades in both hardware and software
  • Onsite support for camera, computer, printer, and network setups
  • Experience in setting up and long-term maintaining networks/systems

June 2023 - February 2024

Auburn Hills, Michigan
BestBuy
Sales Associate
  • Advised customers on technology purchases tailored to their needs, improving department sales.
  • Applied technical expertise and product knowledge to troubleshoot customer issues pre-purchase.

June 2021 - June 2023

Lapeer, Michigan
Hungry Howie’s
Shift Leader
  • Gained strong interpersonal skills
  • Proficient in social skills for effective communication
  • Showed critical thinking to develop customer-focused solutions based on previous knowledge

Contact Me

Email: brendan@brendantaylor.net | LinkedIn: linkedin.com/in/brendtaylor | GitHub: github.com/brendtaylor